AE rotate tool ?

Out of context: Reply #6

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  • Meeklo0

    I know 4 different ways to do what you need to do.

    1) Null objects

    2) Select 1 of the 3 layers and make that the parent, then every change performed on this layer will affect the other 2.

    3) Select all 3 layers, and apply the rotation change to 1 layer, if all 3 are selected then most likely it will apply the same change to the other 2 (this method is not very reliable)

    4) Pre Comps (I like this one better myself) select all 3 layers, make a precomp and now you can apply the change to all 3, on a single layer, this method will keep your main comp organized and easier to understand once you reach layer number 45 you will love this. You may also do 3D layers inside the precomp and still being able to see it as 3D if you click the little "collapse transformation" box, next to the "hide layer" box.

    to put it in context for you:
    This last method, is like having the layer folders in flash 's timeline, but way better since you dont need to open it to apply changes, is like the folder has it's own keyframes that work just like any other layer.

    here is a pissed off guy explaining the basics of this last method

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