HYPE framework

Out of context: Reply #6

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    sort of like Processing for Flash? Only made it too complicated
    import hype.extended.behavior.MouseFoll...
    var behavior = new MouseFollowEase(myCircle, 0.1);
    behavior.start();

    VS

    void setup() {
    size(500,500);
    }
    void draw(){
    background(0);
    ellipse(mouseX, mouseY, 55, 55);
    }

    The processing version makes much more sense to non programmers, I mean importing and activating classes confuses the hell out of newbies. I understand the HYPE example has easing but I'm more talking about the fact the processing version shows the direct wiring between the mouse and the circle which is easier to understand for beginners and will help them learn the ins and out and not the copy and pasting

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