AE expression

Out of context: Reply #3

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  • felizfeliz0

    So basically I have a walkcycle of a character, 8 frames repeating with a simple timeRemap expression across my comp.

    I want the character to blink occasionally.

    So I'm thinking it'd be nice to place a layer marker on the repeating walkcycle precomp that will trigger an expression to reach inside the walkcycle and switch the eyes precomp frame from 0 to 1. and to switch it back to frame 0 at the end of the layer marker duration.

    I could easily do this in flash, simple by having a movie clip repeating, and on the main timeline putting something like this when I need it to close it's eyes:

    walkcycle_mc.eye_mc.gotoAndStop...

    and when it needs to open them a few frames

    later:walkcycle_mc.eye_mc.gotoAn...

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