3D proggies
3D proggies
Out of context: Reply #14
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- chach0
maya, max, and softimage all have swf export options or plugins. some popular ones are: vecta3d and pulse3d and swift3d. Cleaner (Discreet's Editor) has swf export now as well.
The issue isn't whether or not you can export, but if you can export efficiently. Unfortunately, most of the exporters basically posterize the rendered image creating unique shapes for each area of color. As you can imagine, this builds up quick, and is a problem, 'cause you've still got to load whatever shapes are there for each frame.
no true shape+trajectory (b-spline) interpolation is utilized in the renderers AFAIK. If anyone knows otherwise, let me know!