Getting started in 3D

Out of context: Reply #12

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  • visionary0

    I used the trial version of C4D. It had too few buttons and features for my taste. Maya isn't as hard to pick up as people say. The modeling is superior to most other packages. The hard part is texturing, but once you get a grasp of that you're set.
    Blender is a complete piece of crap. Sure it has a lot of features but the UI is impossible to use.

    • Cinema 4d has bodypaint built in which is like painting in photoshop directly onto polysbabaganush

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