Getting started in 3D

Out of context: Reply #5

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  • twokids0

    Learning 3d is not a simple matter. You cannot pick it up in a week. It will take quite a while to get even competent. Months, I would say, of working at it every day.

    That being said, all of the major programs are pretty much the same in terms of what they can do. If you just want to see what it is all about, try Blender. It is free, and has all the tools that the other programs do. And there are tons of tutorials out there for free.

    If someone else is paying, I would go for Maya. It is considered to be the all around best, and if you sell yourself as a 3D person, having Maya knowledge is probably the best.

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