3D drawing

Out of context: Reply #6

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  • lukus_W0

    That's pretty clever interface - and it looks like all you need is a trackball and a tablet. I'd be willing to bet that this kind of functionality could be duplicated in a standard 3d app.

    • please post non-3d-guy friendly details!invisiblechamber
    • you'd set up the trackball to control camera orbit (rotation) / tracking (movement) - and create splines (curves) on the plane parallel to the camera using the graphics tabletlukus_W
    • plane parallel to the camera using the graphics tablet. obviously the way you'd do this would depend on the 3d app you uselukus_W
    • that you uselukus_W
    • i see. locking the plain of action to the camera is the core.invisiblechamber

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