Flash tip of the day

Out of context: Reply #15

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  • KarlFreeman0

    @lvl_13 Currently in the same boat, The way i solved this was to scale the container of images by stage.StageHeight * 5 / stage.StageWidth * 5 This way it scales the images up and down proportionally based on 5 full screens. My problem I'm having is trying to scale the 2nd/3rd/4th/5th image across proportionally of the stage, which isnt working because the scale point is 0,0 at the top left of the stage which fucks the image 2nd/3rd/4th/5th to the right. Flash != fun sometimes.

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