Flicker in 3D render
Flicker in 3D render
Out of context: Reply #3
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- uan0
could be (but I'm not sure, cause normally this looks a bit different and I don't use C4D) that you have 1 surface to much there.
like there is a plane with 1 texture and exactly on the same x,y,z you have a 2nd plane with another texture.- That is also something I suspect is wrong. Thanks.CyBrain