3ds Max, collision and dynamics
3ds Max, collision and dynamics
Out of context: Reply #1
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- unfittoprint0
I've been doing some animations using 'warpers' like gravity and wind for some time. But only recently I started to play with collision dynamics. Here's some tuts I've gathered...
http://www.cebas.com/us/p-p_coll…
http://www.x4artists.com/tutoria…
http://www.terra.es/personal2/pa…
MAX's help file gives also a good insight of how all this works...
I've heard that discreet's Reactor deals very easily and accurately with this issue. I might give it a try in the next few days...