papervision/ AS3
papervision/ AS3
Out of context: Reply #11
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- mikotondria30
sure, just create 2 planes and add them to an object as children, rotate one compared to the other, and then in your loop event that you're triggering, simply change the y rotation of the parent object. You might get better performance out of MouseEvent.MOUSE_MOVE, rather than an enter frame....you seem to have the hang of it enough to make it work, I reckon..