Pixel Bender Toolkit
Pixel Bender Toolkit
Out of context: Reply #5
- Started
- Last post
- 5 Responses
- rounce0
Yep I was having a mess about with this when it was released, very similar to GLSL/HLSL in terms of syntax of computation method (it's parallel innit). It'll be in FP10 but a cut down version sadly, which will only support per pixel parallel computation but the possibilities are pretty vast even at that. Good set of docs too... for a pdf.