flash random Q
flash random Q
Out of context: Reply #7
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- unfittoprint0
randomize dat mutha!
//evaluates random time within 2 seconds (2000 milliseconds)
function randomTimer() {
randTime = Math.ceil(Math.random()*2000);
return randTime;
}
function changeMC() {
randSize = Math.random()*300;
_yscale = _xscale=randSize;
_x = Math.random()*_root._width;
_y = Math.random()*_root._height;
clearInterval(displayTime);
randomTimer();
trace(randTime)
updateAfterEvent()
displayTime = setInterval(changeMC, randTime);
}
changeMC();
stop();copy paste within your mc action's frame. if it doesn't work i'll email u an fla.