AS3 bitmap blur/feedback effect

Out of context: Reply #2

  • Started
  • Last post
  • 11 Responses
  • modern0

    tweenfilterlite doesn't look the same.
    This is the equivalent written in processing

    void setup() {
    // ignore this bit
    size(200, 200);
    background(102);
    stroke(255);
    strokeWeight(3);
    }

    void draw() {
    // this bit!
    filter(BLUR, 1);
    // draw some shit
    if(mousePressed) {
    line(mouseX, mouseY, pmouseX, pmouseY);
    }
    }

    So instead of clearing the frame and redrawing, you blur the frame then place the next frame on top, so there is a blurred feedback left behind.

View thread