first 3d job

Out of context: Reply #2

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  • harlequino0

    This shit is really hard to do, and for a first gig, you did a great job. I've been trying on and off to wrestle with this jazz for a few years now. What I would say to add a little constructive criticism is — texture, texture, texture. I really believe that's the key to achieve realism and that visual "awe" we strive for. Think about every surface and how you can tweak the textures. Especially the controls and dashboard readout stuff you had. That will take it to the next level of detail. :)

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