Flash as3 question
Flash as3 question
Out of context: Reply #6
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- fugged0
sorry, i was probably getting more complicated than you needed...
to store a reference, you'd need to set a variable = clip01. in the lovely world of OOP, you'd create a class that extends sprite that has a property to store the reference. like I said, more complicated than you need.
just go about as you are :)
for a list of the methods for "getting" stuff and examples, checkout livedocs for the DisplayObjectContainer:
http://livedocs.adobe.com/flash/…