flash onResize Q???

Out of context: Reply #1

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  • kult0

    I have to run out for a sec, and this isn't answering your question, but you should not be calculating the Stage.width / 2 every single time.

    Calculate it once at the top of your loop, set it to a variable, and pass it around where necessary.

    It's not as noticeable since you're only doing it in onResize events, but if you were to have an animated positioning (like in a frame event handler loop) it would really speed things up for you.

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