iPhone vs Flash
Out of context: Reply #36
- Started
- Last post
- 109 Responses
- rafalski0
Moth, we all know you never saw any good in Flash. You just like it being that way.
You like it or not, it is a platform easily capable of much more than a JS + SVG + XML + soundsomethingacronym was said to be doing by now.It did what in html/css/js/xml world is called ajax many years before. It has image manipulation functions css could dream of (start eeeasy with rotating an image). It has typographic capabilities that make html/css laughable (font embedding and general tampering with). It has a proper programming language. It has video with alpha and mixes it all together in one tight package.
Authoring Flash is a dream came true compared to the study of counterproductivity and counterintuitiveness that CSS is by design. It also works the same across all browsers.
The problem with it is that it's not an open format and as such was destined for damnation by the community. Also, it was never properly integrated with the browser. It is a foreign object in it with neverending embedding issues. It communicates with JS badly. It is bad for SEO. As a result, Flash becomes more of an optional page element rather than website core it often used to be. Apple's approach pushes it further in this direction.
Flash is also a processor hog, even if AS3.0 brings huge speed improvements.It seems obvious, Apple doesn't want competition in mobile RIA. Flash is potentially multiplatform, why would they need that? :)