cloverfield.
cloverfield.
Out of context: Reply #59
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I liked it a lot, too. My biggest problem was with the shakey cam. Not conceptually (I think it worked quite well) but mostly because I think we sat a little too close to the screen and I found it really tough to keep focused. There's are no steady or sustained shots so my eyes were constantly moving from point to point and it gave me a bit of a headache.
For a short time I was kind of annoyed that there was no real resolution, but I recognize that it worked out better that way.
I agree with the 8/10s.