bkgrd in flash

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  • PonyBoy0

    load your image into a movieclip...

    verify it's loaded using the movieClip loader class - 'myImage_mc.onLoadInit'...

    ... upon it being loaded - have something like the following:

    myImage_mc._height = Stage.height;
    myImage_mc._xscale = myImage_mc._yscale; //this will keep your width to scale

    you'll need to access the 'Stage' class use it's 'height' property to get your newImage_mc height.

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