pausing flash
pausing flash
Out of context: Reply #5
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- T-Dawg0
as previously mentioned, if you want to pause your movie, you have to create a stop(); for each movieclip contained in your animation.
If you want to pause sound, it has to be either a sound placed onto your timeline as a stream sound (not event sound). and when you stop(); the movie clip it's contained in , the sound stops too. I find this method doesn't always stop or restart your sound at the EXACT same spot.
or, if you're loading your sounds via actionscript:
yourSound = new sound();
yourSound.attachSound("testMP3...you'll have to track the sound's position when you pause, you can find tutorails on this but I don't have one off hand.
This method gives much more control over your sounds, such as mute functionality and such.