Developers....

Out of context: Reply #20

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  • enobrev0

    i get the idea that the designer would want to hand off his gorgeous masterpiece of a layout to someone experienced with coding to make it 'work', but a _developer_ is a person trained in seeing the beauty in code, not images.

    Besides that fact, it's your job and mission as a designer to be thoroughly anal about pixels. You should see why it looks 'off' immediately and yearn for perfection. It's commendable.

    Meanwhile, a developer is worrying about security and functionality and delivery and a bunch of other y's. The idea of stopping everything because the left margin on the 3rd header by the squiggly graphic should be 3 px instead of 4 becomes tedious and rediculous.

    It's your masterpiece and you should be willing and capable of breaking out the brushes and scraping tools to ensure it fits your ideal. On a team project, I care to an extent, but in relative terms could give a rats ass.

    When I'm dealing with a few thousand lines of code, your 1px margin issue can kiss my ass. It's nothing personal. I respect you and your insight about the difference between #FFFF00 and #FFFF11, but I just don't have the time or patience to run back and forth until you're sexually satisfied by the outcome.

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