<< Infinity2

Out of context: Reply #117

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  • mbr0

    I am not sure where it originated, but I know in my profession (architecture), we used abstract models of piano wire, soldered together to create a formal, diagrammatic experiment, later to be taken into a building form. We also did this with bass wood and plexiglass and various other goodies we could find. This was all back before anyone knew who Alias was and before Max.
    These principles were taken into the computer once it was ubiquitous.
    The first guy that I knew about (although I admittedly came to the graphic scene a little later in my education) was Marcos Novak, and a prof. of mine at UCLA. It wasn't until several years later that I saw the 3D used in graphics (although I had little exposure to what was going on, so no doubt it was there and I just didn't know).
    His work can be seen at:

    http://www.centrifuge.org/marcos…

    There are several others, this was just how I began investigating 3D form in the computer (mostly Form-Z)

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