-180 to 180
-180 to 180
Out of context: Reply #3
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- enjine0
oh, you want to *read* the value.
check it:
mc.onEnterFrame = function(){
var r = this._rotation++;
if(r < 0){
r = 180 + (180+r);
}
trace(r);
}
oh, you want to *read* the value.
check it:
mc.onEnterFrame = function(){
var r = this._rotation++;
if(r < 0){
r = 180 + (180+r);
}
trace(r);
}