flash scroll ?

Out of context: Reply #1

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    why not target the _y property of the textField instead?

    playing a timeline for a scroller makes quite little sense.. you might consider just using a component scroller, drag and drop - bang done already.

    Alternatively have a

    buttonDown_mc.onPress = function()
    {
    textField._y --:
    }

    buttonUp_mc.onPress = function()
    {
    textField._y ++:
    }

    well that's the principle anyway, you'd want to have each function just set an Interval for a callback function which actually moves the textField. Also an onRelease function to clearInterval.

    bingo doctor.

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