flash scroll ?
flash scroll ?
Out of context: Reply #1
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why not target the _y property of the textField instead?
playing a timeline for a scroller makes quite little sense.. you might consider just using a component scroller, drag and drop - bang done already.
Alternatively have a
buttonDown_mc.onPress = function()
{
textField._y --:
}buttonUp_mc.onPress = function()
{
textField._y ++:
}well that's the principle anyway, you'd want to have each function just set an Interval for a callback function which actually moves the textField. Also an onRelease function to clearInterval.
bingo doctor.