deleting an object
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- fourtenlabs0
i'm creating a motion blur effect class that you call:
var mb:MotionBlur = new MotionBlur(some_mc, maxBlur);
so you'll have a variable pointing on the main timeline presumably. then you can call:
mb.startMotionBlur(); and
mb.stopMotionBlur()starts and stops the interval causing the blur.
i wanted two other methods to kill all of the blurs and to kill a specific blur object as follows:
mb.killMotionBlur();
MotionBlur.killAll();that's where i was running into problems. i have an array that is a static property that's getting pushed with "this" each time the class is constructed so that i can kill all of the object references with killAll().
am i gonna run into problems trying to keep track of variables outside of the class when i try to use killAll() since i guess i have to delete all the variables pointing to the object private or not?