swap depths flash

Out of context: Reply #7

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  • Mick0

    If you do this.swapDepths(5000) on the MCs you're mousing over with each rollover it should bring it to that level (or swap it if the last one was at 5000). Don't have to mess with all the other movieclip depths this way.

    5000 should ve a value that is above existing MCs depths and unused.

    MC Depths are also dependent on the timeline they're on, so when I'm getting into complicated depth stuff, I place all dynamically generated MCs in one MC so there are no depth issues with anything else.

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