swap depths flash
swap depths flash
Out of context: Reply #4
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- unfittoprint0
I prefer adding a var to each mc using the getDepth method.
http://livedocs.macromedia.com/f…Then saving the highest available depth on another Stage's var.
Then is just a question of using the last var for the 'active mode' and the saved original depth for the 'inactive mode': that way the inactive mc can get back to its original stack.