Adobe Comet

  • Started
  • Last post
  • 12 Responses
  • nb0


    • < I was hoping we were above this sort of thing.CyBrainX
  • Al_dizzle3

    Screw adobe.
    I've moved on.

    • ... sort of ... I have PS open right now : (Al_dizzle
    • Yeah, I'm not at all excited by adding some over-priced, under-powered filler to my rip-off PoS cloud subscription.detritus
    • Yes, screw Adobe. Affinity Design and Photo are extremely good value considering they offer tools that surpass Adobe's bloated turds.wanda
    • And that's not even mentioning Sketch. Though I don't use Sketch because I just prototype in HTML/CSS and GitHub Pages.wanda
    • Do you work freelance? How do you manage to avoid Adobe?CyBrainX
  • CygnusZero40

    So this is just for design, correct? Doesn't have anything to do with actual development of these designs?

    • That's what it looks like. I'm sure you will be able to push it to edge to prototype it, but I wouldn't trust the code.voiceof
    • It's a tool for turning designs into prototypes. Not for development.mg33
  • voiceof0

    I get that Adobe is a bit bloated and the new tools on their own are probably superior for what they do but, in the last week I've used Photoshop, Illustrator, After Effects, Premiere, Dreamweaver (once because I had an old site saved in ftp, normally it's crap but the point is I could use it), Acrobat, Audition, and Media Encoder.

    Having access to all of these applications, plus more is really helpful. That being said if it wasn't for motion graphics and video needs, and my employer paying for the subscription I could see possibly jumping ship. Of course most of the alternatives are Mac based which presents another hurdle.

    • and let's see how long the competition lasts financially. Free updates are nice from a user's perspective, but they still need to make bank to survive.zarkonite
    • I agree, Adobe still has a foothold in the video field. But for how long? https://www.blackmag…wanda
    • /\ SweetAl_dizzle
  • wanda1

    Even though prototyping tools don't float my boat or quite meet the definition of a cup of tea belonging to me, I have seen many, many designers all heap extremely high praise on Sketch and Invision.

    For months and months I've watched as articles about Sketch/Invision have dominated design/UX news aggregators, and as Sketch's popularity has improved, Adobe's has dropped. Their recent update was met with some fierce criticism bla bla bla

    This Adobe offering seems like too little, too late. And even if it turns out to be good, it'd probably still be too expensive. When you can buy the tools that are fast becoming the new industry standards for a single one-off fee, and still expect to receive updates, who really is going to pay anything per month to use inferior tools? Or worse--less fashionable tools...

    • I'm an old fashioned guy and more of a developer than a designer. I start with a pen and paper.wanda
    • If I need to make a song and dance for a big client, I make some diagrams of flow, layout and colour scheme using Google Docs.wanda
    • What the fuck is a pen and paper?set
    • If my client wants to move quickly, I prototype in HTML, CSS and JavaScript. And sometimes I don't even prototype.wanda
  • nb0

    Adobe XD now available as a free preview.

  • mg331

    I've been a beta tester on this since December. Can't talk about too much because of the NDA even though it's soon to be publicly released.

    What I can say is that I'm excited about it hopefully/eventually working very well with Ps and Ai. I've been thinking a lot about the workflows that it might provide, that goes something like this. NOTE: this is simply a hypothesized workflow that I hope the tool evolves to use, and does not represent current functionality in it's entirety:

    Photoshop and Illustrator:
    - Create mockups on artboards, with assets saved as smart objects and CC library items.
    - Export all of this to XD

    Experience Designer:
    - Work with imported artboards, shared assets, etc.
    - Refine designs, build prototypes and preview them.

    Design sync between applications:
    - Designs created in Ps and Ai should be able to be updated if edited in Xd. For example, let's say a UX architect has created low-fidelity designs in Xd to show basic interactivity. A visual designer should be able to take that document into Ps or Ai, and pick up right where the UXA left it - replacing low-fidelity imagery with high-fidelity imagery meant to be final design. Then, as that syncs with Xd, the prototype should update to reflect updated designs.

    If they can do this, that's where this becomes a very powerful workflow.

    What many tools have now is that they require different team members to start brand new documents when they do their portion. Ex: a UXA doing wireframes in Axure, followed by a visual designer starting from scratch to do their part. Merging these together could be fantastic and quite a time saver.

  • monoboy0

    Looks good for rapid prototyping but you may as well use a tool like Webflow and export as HTML and CSS with media queries.

    Nothing beats using the medium you work in.

    This can only be where all this is heading. Bummer if you code.

  • mg331

    ^ The catch is that many people just don't work that way. You won't find many people in agencies in UX roles and visual design roles creating and exporting HTML and CSS, even if it's just meant to be used in a prototype.

  • CygnusZero41

    I guess it'll be useful if it lets you easily design for many devices, and if it creates some sort of working prototype that clients can interact with, if it even goes that far.

  • Chimp0

    Feels long overdue.
    Will be interesting to see how Sketch responds.

  • rodzilla0

    I've been using this with PS - Seems like these guys are focusing on sketch however.

    http://www.invisionapp.com/craft…