Adobe Comet
Out of context: Reply #9
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- mg331
I've been a beta tester on this since December. Can't talk about too much because of the NDA even though it's soon to be publicly released.
What I can say is that I'm excited about it hopefully/eventually working very well with Ps and Ai. I've been thinking a lot about the workflows that it might provide, that goes something like this. NOTE: this is simply a hypothesized workflow that I hope the tool evolves to use, and does not represent current functionality in it's entirety:
Photoshop and Illustrator:
- Create mockups on artboards, with assets saved as smart objects and CC library items.
- Export all of this to XDExperience Designer:
- Work with imported artboards, shared assets, etc.
- Refine designs, build prototypes and preview them.Design sync between applications:
- Designs created in Ps and Ai should be able to be updated if edited in Xd. For example, let's say a UX architect has created low-fidelity designs in Xd to show basic interactivity. A visual designer should be able to take that document into Ps or Ai, and pick up right where the UXA left it - replacing low-fidelity imagery with high-fidelity imagery meant to be final design. Then, as that syncs with Xd, the prototype should update to reflect updated designs.If they can do this, that's where this becomes a very powerful workflow.
What many tools have now is that they require different team members to start brand new documents when they do their portion. Ex: a UXA doing wireframes in Axure, followed by a visual designer starting from scratch to do their part. Merging these together could be fantastic and quite a time saver.