1080 or 720
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- antagonlsta0
At this point in hardware evolution, if you're still concerned about a 30 render, you're doing it wrong.
if your studio hasn't invested in a network render system; i don't know, stick with 1080..
- antagonlsta0
plash, we have a screening room. you hit the nail on the head; you have to proof the media and in fact you do have to bring the client in (unless they have their own media room and even then most setups are questionable).
Basically our screening theater is a tech heaven. it has a hub which can lower different specs of display techs. We can flip the switch and woola, a 4K cinema laser projector, or a Sharp 80" Touchscreen LED, you can choose form 4k to VCD (i know why?!) basically it's a multi retractable A/V mount system. which in the end of production is the only way you can positively proof the broadcast.
- plash0
damn 8K?! what is that, 600 to 800 gigs for an hour thirty mins?
- animatedgif0
Easier to shrink it than to redo it at higher res
- plash0
@antagonlsta - how do you show anything above 4k to anyone? you can shoot and edit 5K but by the time you put it on a Blu-Ray it's compressed down to 1080p. and even If you have access to a performance monitor I suppose you could play direct to but that means bringing a customer into the studio.
and with all that, the largest premiere pro can actually edit is 5K from a RED Epic source and FCP does 6K with some tweaking. (and then you have to deal with less than 5% of the pop can actually see it. since 4k only really was available to the gen. public at this recent CES in Jan.)
- Was wondering this too. There are no 5k or higher displays. Even retina MBP isn't 4k I don't think.monospaced
- vivid0
always 1080 unless a specific request from client but usually provide as 720 (as they usually end up showing it in a bloody PPT, projected through a 4:3 shitty old projector)
- Hombre_Lobo0
1080, you can downscale to 720 easily.
- animatedgif0
- "and as you can see here, we are currently cooking the remains of the last servant you killed"autoflavour
- formed0
Depends on how much more it'll take.
For full 3D it is exponentially more time consuming, so we never output to 1080 unless specifically asked for (and paid for).
I'd go with 720p and offer 1080p as an upgrade. It takes more time to build, more time to render, more space, etc., etc.
But if it isn't any big deal, like some simple text/logo intro, then just do 1080p.
Completely depends on what you are doing.
- xcreonx0
Go with 1080 and use a good codec like Pro Res 422 when you render. Dont use the "Animation" codec as it wont play smooth at all. You can deliver an H.264 and it will still hold up.
1080 really isn't that large so you should be fine. You can always down res to 720 easily for web viewing.
- xcreonx0
Just to add to the discussion above about 4k+...
The benefit isn't really the size of the frame for the Red cameras, its that they are raw files. The only parameters you need to control while shooting are the t-stop, frame rate and shutter, just like a film camera. Watch the histogram to be sure exposure is good. In post everything is adjustable... ISO, color balance, sharpness, curves, etc. etc.
I own a Red Epic and shoot 5k (5120 x 2700) and it's sublime. I can edit on virtually any intel mac natively at 1/8 or 1/4 res playback, then render to whatever size I want. Generally 1080p. Rendering is fast if you want it to be, just set the debayer to a lower setting. Set it to full for a final render and go to sleep... done in the morning. The only caveat is you do need some large drives. One 128gb SSD card holds about 20 mins of 5k footage.