warp son. create outlines and then warp that shit.
OBJECT > ENVELOPE DISTORT > MAKE WITH TOP OBJECT
disregard above. this is what you wantobject > envelope distort > make with mesh4x4 or whatever works best for you
drag points as necessary
thanks marychain & lvl! I think this will work for what I need.
Make with Mesh using a 4 x 4 mesh