Design Feedback and Thoughts on v2
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- MondoMorphic
As some of you may know, I've launched my first iPhone app and it's doing pretty well. Here it is, in case you haven't seen it.
We are already planning for v2, and while I like Listomatic's visual design, if I were going to make any changes, now's the time. So, my questions to you are:
1. What do you think about the current design?
2. What would you do to improve it?
For what it's worth, v2 is going to include a number of features like password protection and reminders for tasks, in case that offers any context.
- inteliboy0
Be nice if you had an icon library that you can use to assign icons for specific lists?
Maybe drop the wood grain, try something fresh for v2.
- ohhhhhsnap0
easy on the drop shadows
- MondoMorphic0
An icon library is an interesting idea. I wanted to try to distinguish between the lists' types (Checklists, Infolists and eventually Ranked lists) but I wonder if this distinction is something users don't care too much about...i.e., let them distinguish the lists by how they name them and possibly the icons they choose.
About the wood grain, I thought this was a cool look, but yeah, I wonder if it's not the right aesthetic for a "productivity" app.
- customization is key to personal organization in my opinion. I support the suggestionmonospaced
- Wood grain hasn't done Wunderkit any harm, but it's not exactly a fresh look.MrT
- MondoMorphic0
Bump...any more thoughts? :)
- meffid0
What's an iPhone?
- slappy0
Feels a bit grey and generic looking. The icons look like they came from a free library.
You could give it a specific look, like make it look like a note book (without ripping off field notes), or make it look more minimal with custom fonts and primary colours etc.
At the moment it looks like its designed from default assets.
Good luck with it.
- freshdude0
Did you spend more than an hour designing?
1. Cheesy script.
2. Generic icons.
3. Wood for no reason.
4. Boring clunky >'s.
5. BIG edit button.Come on now.
- MondoMorphic0
^^ hahahaha - a lot more than an hour for most of it.
Don't just criticize though. Since you're the expert of things that take more than an hour to design, what would you have done?
- freshdude0
I'd improve and refine all those things.
I'd actually design it.
- freshdude0
1. NO Cheesy script.
2. CUSTOM icons THAT DON'T LOOK LIKE 2001 CLIP ART.
3. NO WOOD.
4. SLIMMER >'S.
5. SMALLER edit button.TO START.
- MondoMorphic0
My question wasn't what you *wouldn't* do. It was what you *would* do. What less-cheesy logo would you have designed? Which non 2001 clip art icons would you have created? What non-wood texture would you have used?
- I'm not going to do it for you.freshdude
- Just work on it more and look at some good design for inspiration.freshdude
- Of course not, but surely you could have offered something constructive as well.MondoMorphic
- zoozoo0
I think he is being sarcastic.
- MondoMorphic0
Could be, but if he's going to take the time to be sarcastic, then he may as well take the time to be constructive.
- bogue0
although freshdude lacks tact... he has a point. Alot of the elements have a very generic feel. If you want to stand out... especially in a field as crowded as a List application for iphone it might be worth your while to try and break graphical conventions.
- freshdude0
"Mondo Builds Breathtaking User Experiences" haha.
- freshdude0
Good luck.
- MondoMorphic0
Good points. I did genuinely spend a lot of time on the app (this wasn't its first iteration), but I also did want to try to use as many common elements (the large >s, etc) as possible in an attempt to create a usable interface. There's obviously great value in standing out though, so I appreciate the sage wisdom.
- pressplay0
you havn‘t answered my question.
- bjladams0
i like it.
have you considered any sort of list hierarchy? i.e.: my list of "things to get to file for taxes" might be more important than my list of "things to do in paris."
perhaps assigning an urgency to them? that might be too clunky.
i'm using paperless currently, which seems to have a lot of the same functionality (with a large icon library) - and that's one of the things that bugs me...
but overall, it looks like it holds it's weight. not sure why the wood texture is an issue... i think it looks fine.