Cinema 4D transparent texture
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- CyBrainX
I seem to go through this every single time.
What magic gives you a transparent texture. What I want is a globe with opaque land and see-through oceans. I tried with a PSD/alpha channel/ no background layer and with a PNG with transparency. In C4D I tried loading the texture into the alpha channel, no luck.
Any suggestions?
- mikotondria30
Surely it's just loading the image into the alpha channel and selecting the 'image alpha' checkbox ?
Can you post a grab of the material editor ?
- mikotondria30
oh...I always just use a png to do transparency/alpha, not used a psd before - try that ?
- I have but will try again.CyBrainX
- post up the psd somewhere if you can, I'll see if I can replicate/solve the issue ?
mikotondria3
- CyBrainX0
Ok, using a png for the alpha and switching the shadow settings for my light to Area instead of soft gave me this effect. It's still wrong, but closer. There shouldn't be any shading in the Pacific, west of South America. It's shocking how counter-intuitive C4D can be. It's usually pretty easy to figure out.
- Put the texture in Luminance and un-check color. Copy the texture from Lum and paste it into alpha. You will have to experiment with the alpha channel settings.dorkKn1ght
- CyBrainX0
Here's the file I was working with. http://www.talesfromthehead.com/…
I'm going to restart my computer. I'm that desperate.
- It wouldn't open : / http://tol23design.c… I got that to work.. might help.mikotondria3
- CyBrainX0
Thanks mikotondria3!. I'll take a look now. I'm using version 12. It's hard to keep up with Maxon. I just found out yesterday there's a version 13 now.
- There is, and of course it's brilliant, with great new features you always wanted, etc etc : /
I'll let greyscalegorilla show me.mikotondria3
- There is, and of course it's brilliant, with great new features you always wanted, etc etc : /
- Julesvm0
just do what your doing but load the alpha into the transparency channel instead of the alpha
- jasonabc0
Use a black & white alpha and set it to soft
- CyBrainX0
This problem just came up for me again. I'm commenting here again because it comes up in google.
I know this is years old but it still comes up in google so here is what I did to make this work.
Apply two textures to your object. One is completely transparent. Just check the transparency channel and leave everything else unchecked. Your second texture will have your image loaded into the Luminance channel and Alpha. In that channel, have Soft and Image Alpha checked. Drag this texture onto your object. Projection is Flat. Tile is unchecked. To move your texture make sure Enable Axis mode is on. (That's the L shaped thing that is equivalent to anchor point in other programs). I don't know why that is necessary but it makes moving textures much smoother.
- GeorgesII0
Bumping to say thanks,
I was googleing for this same exact problem and one of the link was from the qoobs and it solved it+1
- CyBrainX0
It's funny this started when R13 was announced and yesterday R17 was just announced.
http://www.cineversity.com/vidpl…
I watched that video about the Take system and how you can extract shadows to overlay on live action video. It's great that they did something about this. It's always difficult but it shouldn't take an 8 minute tutorial to get this done.
- GeorgesII0
yo while we're at it,
can you tell me how to texture the inside of a sphere,what I want to achieve --> alpha shape --> background darker than foreground --> inside shading black instead of inverse
what I have right now
what I want to achieve, I can't figure out how to just shade the inside, I got the alpha part down
- None of those places are Germany.detritus
- Check this file.
On your texture tag make sure your inside darker texture is set to Side: Back and your surface texture is set to Front.CyBrainX - talesfromthehead.com…...CyBrainX
- Sorry, try this.
http://bit.ly/1UnJeW…CyBrainX