Selling a flash site
- Started
- Last post
- 49 Responses
- nicolasdesle
So how would you guys sell a flash site to a client that owns an iPad? (and please spare me the anti-flash mambo jambo, I know what HTML5 is capable of but it's still comparing apples and oranges).
- aldebaran0
*paging boz
*paging boz
*paging boz
- mg330
"how would you sell a flash site to a client that owns an iPad?"
Are you new to this or something?
- Continuity0
Fact is, it's going to be a very tough sell, and that's largely because your client owns an iPad. I'm guessing he'll insist on making it iPad-friendly.
- ernexbcn0
How about not selling the client a Flash site?
- Dodecahedron0
the site is for a certain audience not your client, depends on them
- jon_d0
same way you sell a lemon.
- dbloc0
really depends on whether he's worried about capturing the iPad audience.
- Dodecahedron0
why would you be fucked? the client likely has a flash enabled laptop and/or desk top like all ipad users. it really depends on the site and audience. are you selling a flash site for the sake of flash? because the site needs flash to achieve something? because you make flash sites and want the work?
- Continuity0
'why would you be fucked? the client likely has a flash enabled laptop and/or desk top like all ipad users.'
I'm going to stick my neck out, and say that he'd be fucked because the iPad-owning client will likely be completely infatuated with the thing, insist that it's the way of the future and feel that he's being righteous in declaring his site should not be Flash, and should be tablet-friendly first, desktop-friendly second.
Sweeping generalisation of fanatical tablet owners, I know, but the fact the question was posed in the first place indicates the client is likely a rabid iPad fanboy, and couldn't give a toss about his audience.
- <dbloc
- I had my iPhone for about 2 days before I vowed to never make a flash site again unless it was ABSOLUTELY necessary.nb
- sometimes you just got to smack a bitchDodecahedron
- I reckon I did my last one this spring. I can't see it happening anymore from here on in, and not by choice.Continuity
- Flash site, that is.Continuity
- well you are last person to ask for advice on how to sell a flash site then. dude doesn't need excuses not to.Dodecahedron
- monolith0
Very easy.. you state simple facts.
Android: over 60% mobile computing marketshare = supports Flash
Desktop: 90%+ users support FlashYou build majority of their needs with it and then you just say you will do a fallback for iOS to be in HTML.
Or, you will use AIR to build a native app from the Flash code with little effort and publish that same thing to app store since most users get apps on iOS anyways.
You can give them examples of big companies who do the exact same thing. They have main products/services running Flash and only have fallbacks for iOS in HTML/HTML5.
New York Post does this effectively. They don't show a website on iPad but tell you to download a "superior" native solution. Another great example is HBOGo service. Their whole service is Flash and they have iOS app for that.
You explain that developing in HTML5 which only 40% of the audience can see and won't work in IE 6, IE7 and partially IE8 is irresponsible and that it will require far more resources and money than to target Flash on all major platforms and high compatibility but you do only custom fallback or app for iOS. This is the most efficient way of doing things anyways.
- This style of writing... hmm...ernexbcn
- dude you are obsessed with that Boz guy. Seriously. Get a grip.monolith
- Definitely Bozanimatedgif
- dbloc0
what is the website for?
- monolith0
Also.. it's much much easier to build HTML5 for iOS only because you know you will not have any limitations since you know what Safari is and you only target 1 browser. So you can get maximum quality building just for Safari on IOS as a fallback and for everyone else it's Flash.
- monolith0
^ It's only Metro IE and we can discuss it when they actually make some grounds in marketshare. Before that, it's irrelevant. Btw, Windows 8 supports Flash just fine. If you need Flash, you tap a button and you will switch to their compatible IE to view the site.
Metro IE not allowing plugins (not just Flash) is due to their WinRT APIs at this moment in time. They might change it by the time Windows 8 is released sometime in 2012.
- monolith0
also.. I posted in the other thread but this might be very good for you.
Guys who make Sparrow framework for iOS have created Starling Framework for Flash which is an open source 2D fully GPU accelerated framework that works just like regular display list in AS3 but is about 1000 times faster than standard Flash because it's completely GPU accelerated. It allows you to run animations and other things in Flash at 60fps+ on any platform (including iOS, Android, desktops Mac/Win) due to it's nature.
It's pretty damn awesome: http://www.starling-framework.or…
Btw, show the client Machinarium. It's a Flash experience/game that was developed for desktop and ported easily to iOS as a game and became the top grossing game on iOS.
website:
http://machinarium.net/demo/
- fyoucher10
I think what you first need to determine is, does it have to be created in Flash? (BTW, this is coming from a Flash guy) Dont just use Flash for Flashes sake (unless you don't have HTML capabilities). if the site features a lot of FX, a lot of video, and is taking advantage of the features that HTML5 doesn't provide, then by all means use Flash. If the site can be done in HTML5, do it in html5, avoid the plugin and make it accessible to iOS -- especially since the client is using an iPad. That's the perspective they'll be viewing it from and will probably be an easier sell. This also might be a good opportunity to upsell. Maybe provide a feature rich Flash version and a separate version for mobile/iOS.
- excellent advicemonolith
- *more people can see flash content than can see html5...mikotondria3