Flash Text Effects?
- Started
- Last post
- 10 Responses
- ev
Hi
I designed a website for a multinational company using various different layer styles etc in photoshop to create solid looking text. The problem I have now run into is that since its a multinational company they need to have alot of the text within the Flash file generated through an XML file. (Multiple languages needed)The problem im having is that in Flash I cant recreate the layer/text effects that I have made in Photoshop. Are the text filters in Flash so limited that you cant even do a gradient overlay? This Gradient bevel thing in Flash is horrible? Can you somehow download some filters for flash to solve this problem? I just cant believe I could design a bunch of storyboards in photoshop and now flash is so limited it cant recreate the effects I applied to a font in photoshop?
Any Ideas?
Cheers,Ev
- kelpie0
applying effects to dynamic content in anything can be brutally hard, best to get around it at design stage
- CyBrain0
At worst, you can import text character graphics you made in Photoshop and attach them as movie clips dyamically in Flash.
- skt0
so, you design a flash site with effects that cannot be recreated beyond photoshop and then blame flash.
pffft.
- skt0
you might be able to create a gradient by using your text field as a mask over a gradient... pain in the hoop as far as i can remember.
and another thing when designing for sites are multi-lingual, german words are fucking massive. you need every text field at least 150-200% of the size they are in english. even then that is not always enough.
- I hear you on the german thing, I have had to do this countless timeskelpie
- crazy f'in germansflashbender
- kelpie0
in short - best to consider the limits of your medium and the particular specification of the project before you design a site rather than after.
- kult0
You didn't consider the limitations of the TextField and now you're blaming flash. :(
This can still be done, but not via applying slow filters on the textfield. Extend the movieclip to create your own custom text class, which should contain just one primary string and an array of individual character movieclips (that you should have stored as vectors in your library).
- Fariska0
Well, if you have to handle just few languages consider yourself lucky enough.
First you have to embed the fonts. Then, the solution for the gradient overlay would creating a gradient movie of the size of the text field and then using the text as a mask to achieve the result.
you can achieve stroke with the glow filter and the drop shadow and the glow filter are quite ok.But forget about blending modes.
Have fun.
- better to use a shared font library if you are going to be using more than one swf.skt
- ev0
Thanks for all the suggestions...i have just come from motion graphics so I am used to AE working in harmony with photoshop...also I wasnt told about the dynamic thing until after designing the game...unfortunatly there will be 12 other languages including chinese and japanese...to be honest though I am more concerned about the english...studios in other countries will have to worry about the other languages! I just want the bloody thing to look like it should after it leaves my hands...I had no idea about the limitations with dynamic text...The game has a very organic feel to it as opposed to flash style vectors...if only id known in the beginning I would have allowed for the problem...
appreciate the help and telling off!
cheers
- yep. know that one. at least you don't have hebrew on your list.skt
- zaq0
- Fariska0
Best of luck.
One of our client requires that the flash things we do for him are deployable all over europe (26 languages, including cyrillic).
The typeface option we have it's just one: sans serif system defined font. (which means arial). But if you put the text field inside a movieclip you're still able to apply effects to that movieclip.