Designer Question
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- Solid0
Dan: I'm simply asking the following - "what does 'know how to draw' mean?"; "why does 'drawing' have to be confined to analog media?"; "how can we explain designers who don't/can't/won't draw who still surpass those who do?".
I just don't see a direct correlation between "drawing" and "design", nor do I see the need for one. In other words, I'm leery of saying things like "designers SHOULD know how to draw".
- scransom0
Drawing can be learned.
Type can be learned.
What is much more difficult to learn in either medium is actual creative, original thinking. Anyone can copy good drawing styles or follow in the footsteps of say modernism. But not everyone is Paul Rand. Not everyone is Anita Kuntz. It will never be easy to excell. It will never be easy to consistantly surprise and delight regardless of whether your medium is type or drawing.Illustrators they say have a love affair with the human form whereas designers have a love affair with typography. Both of these take a lifetime to master.
- Solid0
What is much more difficult to learn in either medium is actual creative, original thinking .... It will never be easy to excell. It will never be easy to consistantly surprise and delight regardless of whether your medium is type or drawing.
scransom
(Mar 20 05, 19:54)
----------------Yes, absolutely!
- tripleflux0
Can all good designers draw well?
redant
no
- scransom0
Designers:
Good Illustrators can be your monkey if they are payed enough. But its' their drawing ability plus thinking ability that makes them good.
Micromanaging people is not only an inefficient use of time, it betrays a lack of trust in the person's ability your working with - which greatly undermines the relationship.
How do you like it when a client gives you a "chicken scratch" of their design ideas for you to slavishly execute?
Will any work created in under this heavyhanded direction be worth remembering? Will this work be something people can actually relate to?
So if you work with good illustrators please try to give them the same respect you'd appreciate from your clients and they will love you.
Cheers,
An illustrator.PS: My clients have been great and I love them. Attik was awesome, New York Sun was great fun.
Everyone else... was good too...except for my brother. (See new topic: free design for family members?)
- dan_dan_dan0
Solid: If your question is:
"Why does 'drawing' have to be confined to analog media?"
The answer is easy; because it's with in the context of this thread.
It's great that you ask that question, however, it might constitute a discussion of it's own.
If you are insinuating that I made the following statement; your mistaken.
"Designers SHOULD know how to draw."
- Solid0
Dan, it seems to me that the OP's question was "Can all good designers draw well?". The respondents have subsequently implied/defined 'drawing' to mean analog pencil-and-paper.
I'm just wondering why the *medium* is so important in this discussion about drawing and design.
- Solid0
SHOULD Designers "Know How To Draw"; probably, yes.
dan_dan_dan
(Mar 18 05, 15:11)
------------------??
- dan_dan_dan0
Solid, common; I know your on top of your game. Your words are "Solid"; I'm sure you see the difference in the two statements.
I did not make this statement.
"Designers SHOULD know how to draw."
It's plane to see I've left the question open by inserting using the term, "probably".
I would say your spot on by pointing out that the respondents here have brought their own definition to the act of drawing by placing it in the context of pencil and paper.
Which brings me to my earlier post highlighting the context of this thread.
The community has spoken and the medium has been defined.
That's why, "'drawing' have to be confined to analog media?"
- dan_dan_dan0
I should point out that it does not HAVE to be confined to this definition, it just has been until you joined our discussion.
And so I'll reinstate your question:
Solid said:
"Does "drawing" mean freehand with a pencil on paper? Or with a tablet and Illustrator?"There was more to your post but I think this covers the unfolding discussion.
- tripface0
give me some white chalk and a gun and I'll draw you a sweet picture...
what are you kidding me?? What is this, a fucking thesis question????
- dan_dan_dan0
Yeah; answer it.
- tripface0
sweet personal site dooder...
and it's still a ridiculous question, so my answer is in your email, on it's way... just hang for a few hours...
- dan_dan_dan0
Sweet; I'll keep an eye out for it.
- Solid0
No, not really what I'm trying to say.
My point is simply: to automatically assume that drawing == analog is a very limited position.
More importantly, to reduce the question of design and/or the capabilites of a designer down to the relationship between a designer and one of his/her tools (drawing) just doesn't make sense.
And no, I'm not suggesting that this was your position Dan.
- dan_dan_dan0
I follow you Solid.
- Solid0
... and tripface is right - I've blown this waaay out of proportion.
I need to get a life :D
- tripface0
"My point is simply: to automatically assume that drawing == analog is a very limited position.
More importantly, to reduce the question of design and/or the capabilites of a designer down to the relationship between a designer and one of his/her tools (drawing) just doesn't make sense.
And no, I'm not suggesting that this was your position Dan. "
what the fuck are you talking about...gibberish...
- dan_dan_dan0
It's a reasonable topic and DOES warrant it's own thread.
I think the questions your asking and the points your highlighting are valid.
- Solid0
what the fuck are you talking about...gibberish...
tripface
(Mar 20 05, 23:13)
----------LOL if you say so :D