Maya Q of the day
Maya Q of the day
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- CyBrainX0
I will answer my own question. I found an solution on http://www.highend3d.com
You drag the planar texture node in the hypergraph work space with the middle mouse button onto the blinn node. It creates a bump3D node that you can adjust in the attributes. panel.
- ribit0
Did you try the community section of the Alias website? (I'm wondering how they compare...)
- CyBrainX0
I went to Alias first and didn't find anything. I don't have much experience with their community though.