QTVR in After Effects

Out of context: Reply #16

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  • anayafx0

    Hey Q, for what I think you're trying to accomplish... (360ยบ control of the angle and zoom of an image object in AE)..

    The absolute BEST would be to model the object in 3d and then either use one of the plugins to use the model directly in AE or export sequences out of your favorite 3d app. MCP's imagemodeler suggestion def could work.

    If you absolutely must use the QTVR as the source imagery...
    I would say start with the source footage used to construct the QTVR. if you dont have access to that.. You're probably going to have export a still of all angles needed to stitch back together in AE, or just the camera paths you want to use.

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