C4D matte plastic question
C4D matte plastic question
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- 26 Responses
- GeorgesII0
- https://vimeo.com/vi…ApeRobot
- see how modeling can ruin the material? try rounding these edges, things are not sharp like that IRLfeel
- GeorgesII0
btw thanks a lot everyone, I'm learning neat tricks
- mekk0
Georges, I don't think it's the lightning. It's the background and the hard edges of your model, round it a bit more and put a dark grey background in it.. will look 100% different
- CyBrainX0
There's some great advice here. ApeRobot's link is great too. The specular is probably wide and low if you're looking at the chart. (That thing that's equivalent to a histogram).
- CyBrainX0
Do you guys find that merely turning on Physical Renderer makes your render about 10x longer. (If anything that's a conservative estimate.)
I won't use Physical and will avoid Global Illumination at all costs even though GI is so nice and lets you do so many things.
- We recently switched to Solid Angle Arnold, Render time are exploding.ApeRobot
- In this particular case, a still image, render time is not to be considered.gonzalle
- yeah, physical renderer is too slow. might be better in R15. I always use GI though.johnny_wobble