How do I do this?
- Started
- Last post
- 23 Responses
- i_monk
I can see how I'd do this manually in Illustrator, but is there a script or some other way to getting this same effect in Illy?
Any idea what program he actually used for this?
- maquito0
scriptographer
- whereRI0
could be done very easily in C4D with landscape object and changin the phong shading
- Maaku0
That looks pretty cool. If it's not 3D and there is actually a script for that in Illustrator, please do share.
- utopian0
The Delaunay Raster is an original graphical process I invented in 2008, to create abstracted versions of images using the Delaunay Triangulation, color averaging and hand assisted placement of points
I have chosen not to make the Delaunay Raster open-source, because I am able to use it to fund my studio and open source work for projects like Scriptographer and Paper.js.
- utopian0
i_monk
Here is copy of the Triangulation script that was buried on Media Fire, before it was removed from the website listed above.
http://www.mediafire.com/?fho4h6…
- i_monk0
Thanks maquito and utopian, I'll see what I can make of this tonight.
- utopian0
Here is the original thread from last year:
http://www.qbn.com/topics/662159…
- fresnobob0
The first image is definitely 3D. Notice how dudes website says: "Low-Poly, Isometric Worlds"
- HijoDMaite0
- 3D model + Pepakura.
www.tamasoft.co.jp/p…...orrinward2 - Dude looks like Andy from WEEDS.dMullins
- 3D model + Pepakura.
- i_monk0
You can draw low-poly isometric worlds on paper with a pencil. In 2D, to be clear. Illustrator can get the same look (even without scripts) with overlapping, transparencies, gradients, etc.
- orrinward20
Definitely 3d. Doing this with delaunay triangulation is pointless as it would depend on having a 3d image underneath it anyway...
- monospaced0
I used to create these kinds of landscapes in Bryce back in the early 90s. Low-poly because the computer was so slow to render, and we still liked the look.
- utopian0
Is there specific software to create low-poly isometric worlds/graphics?
- i_monk0
For my purposes I think Delaunay will do the job, with some post-process tweaking to get the perspective I want.