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Hey I'm working with a developer right now on a simple iphone game.
I'm sending him the assets as transparent PNG 24's that look crisp on my end, but when he drops it into the app I'm seeing a fuzz around the images.
Anyone here experience this before? He's using xcode and I'm wondering if it has to do with xcode's extra image compression.
Anyone have pointers or tips on exporting graphics for iPhone?
be sure to design everything on divisable pixels
Fuzz as in glitchy broken masking round the alpha edges
or fuzz like an image that has been blown up in Photoshop?
and the position must also be on divisible pixels.
What a nightmare.