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Client advice 3535 Responses
Last post: 1 year, 2 months ago | Thread started: Mar 8, 12, 4:54 a.m.
- qTime
What advice would you give to a client who starts sending you their own PSD files as guidance plus also wants you to send them the specific fonts so they can play around with the logo you have designed for them.
I was thinking of sacking this client but I really want to keep this project alive.
Is there a kind way of telling them to stop thinking they can bloody design just because they have Photoshop.
- Mar 8, 12, 4:54 a.m. – Permalink
- monospaced
Once the client starts designing, your job is obviously done. Get paid.


- Dog-earMar 8, 12, 4:55 a.m. – Permalink
- FallowDeer
Sounds like your to attached to this design, id put it down to experience, get the money and move on


- Dog-earMar 8, 12, 5:06 a.m. – Permalink
- qTime
What do you guys think of this. Would you add anything else?
"I think its best if you tell me what your concerns are with the logo and then I can address them. If you start doing the design work there isn't really much point you hiring me.
At the end of the day its your own personal site and I'm happy to take in all your feedback but you must let the designer do the job of designing."

- Dog-earMar 8, 12, 5:17 a.m. – Permalink
- qTime
I'm finding more and more people do not understand the role of the designer. I've met so many people who think your job is to basically polish some rough sketch that they've done.
To be honest I should have had this chat right at the beginning but I foolishly thought things would be ok.

- Dog-earMar 8, 12, 6:03 a.m. – Permalink
- d_rek
Yeah... sorry to burst your bubble, but the reality of the design professional is sometimes a harsh one. Your ideas don't always matter. Your talent can simply be a conduit for someone elses ideas. Clients can and often do impose their subjective criticisms and feedback upon your designs, regardless of the research and testing you've done.
However, some clients do 'get it'. These ones make the rest of them worth working with.

- Dog-earMar 8, 12, 6:08 a.m. – Permalink
- d_rek
You know... I take the first line back. It's rarely a 'harsh reality'. A harsh reality would be waking up to fucking bombs going off outside of my window. Or to Joseph Kony abducting my children in the middle of the night.
A designer's reality is rarely ever harsh. A client taking some liberties with your shit? If that's the worse thing that can happen to you, and you are so disillusioned by it, then I fear for your career.


- Dog-earMar 8, 12, 6:11 a.m. – Permalink
- melq
The sad truth is that everyone assumes that they can add positive input to design projects. For some reason, it's held more in the light of redecorating a room—"Yes, I understand your recommendation, but I would prefer a floral print rather than leather."
It drives me crazy sometimes, but navigating it politically is just as much a skill of the position as is an understanding of color palettes or design software. Just this week I had the president of a bank request specific font changes to a project just before it was sent to print. Fortunately, others in the organization were able to convince him that we were being paid to make those decisions for a reason.
In other words, learn to not take it so personally or you are going to develop ulcers.


- Dog-earMar 8, 12, 6:47 a.m. – Permalink
- Morning_star
1. A designer is not an artist.
2. The man that pays, calls the shots.Simples


- Dog-earMar 8, 12, 7:08 a.m. – Permalink
- bjladams
that's good @morning_star - we've got 2 kinds of clients:
1: those that pay us to implement their ideas
2: those that pay us to our ideasin the beginning, we had more of the first kind, now we've got more of the second.
i've got 10 people depending on me for food, so as long as the client is in the group that starts with "those that pay us to..." i'm good.


- Dog-earMar 8, 12, 7:14 a.m. – Permalink



