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Flash is not dead 3939 Responses

Last post: 1 year, 8 months ago | Thread started: Mar 16, 10, 3:47 p.m.

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  • SteveJobs

    And obviously HP has no such incentive for not supporting Flash. In fact, it's very lucrative for them to support it.

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    Dog-earMar 16, 10, 3:52 p.m. – Permalink
  • lukus_W

    Of course theflashblog.com is going to say flash isn't dead.

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    Dog-earMar 16, 10, 3:53 p.m. – Permalink
  • ernexbcn

    @clearThoughts so far the lack of Flash hasn't impaired Apple's ability of selling massive amounts of iPhones and iPod Touch, and you are right, Flash isn't dead but for some people isn't a must have

    • but Android has caught up to the iPhone OS's market share ALREADY. think about that.zarkonite1/4
      that's because 20 phones on 5 carriers, offer Android and 2 that use iOS. Also only the latest Androids can "run" flashrusty_ace2/4
      so what? LOL.. that's why Apple sucks.. they are closed up. That's why Android kicks ass.Boz3/4
      @rusty: I guess you weren't around in the 80s when this exact thing happened the first time...zarkonite4/4
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    Dog-earMar 16, 10, 3:55 p.m. – Permalink
  • DRIFTMONKEY

    http://imgur.com/mGO5r.jpg

    • the fastest man dead!ernexbcn1/3
      you guys can never take things seriously!clearThoughts2/3
      welcome to qbn. people here are either procrastinating at work or off work. it's a place to get a way.pango3/3
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    Dog-earMar 16, 10, 3:57 p.m. – Permalink
  • clearThoughts

    Yeah - maybe flash could fade out a bit, but Adobe will come up with a similar platform to allow Flash developers to make apps for tablets.

    What about this?
    Adobe Air on a Dell Tablet

    • Flash CS5 is supposed to compile .ipa files that will run on iPhone OSernexbcn1/3
      but they run like shit apparently, there are 4 games on the App Store developed with thaternexbcn2/3
      and of those is mine.clearThoughts3/3
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    Dog-earMar 16, 10, 3:59 p.m. – Permalink
  • dbloc

    Flash will kill the iphone app sales, in turn no flash. He will allow flash to make apps because he is still getting a cut from it.

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    Dog-earMar 16, 10, 3:59 p.m. – Permalink
  • clearThoughts

    BTW - not really post related, but I would like to add that Steve Balmer is a cunt

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    Dog-earMar 16, 10, 4 p.m. – Permalink
  • lukus_W

    Flash on iPhone is the same as a jail-broken iPhone. Anyone can make an application for the device without Apple's approval.

    It will never happen.

    • just like jailbreak only with every app running like shitPIZZA
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    Dog-earMar 16, 10, 4:02 p.m. – Permalink
  • SteveJobs

    to expound. if you want to be a microsoft developer, you're bound to be overwhelmed by the amount of resources available. A lot of people (particularly Mac users) blindly accuse MS of churning out crap across the board, but this isn't an accurate assessment. In fact, the one thing they do very well is make development easy for everyone through innovative tools and plentiful resources. This is evidenced by the crazy amount of windows applications available out there. freeware, shareware, commercial. toooons of libraries, components, open source, articles, you name it. This ironically, why you see so many security holes - it's less the OS's fault and more the success/pervasiveness of the OS itself (IMO).

    In the Mac world, development has long been a black art. So few resources. Poor documentation/examples. But all that's changing. Soon Apple will catch up to MS, or at least come close if they can penetrate the business world. But for now, getting everyone on track by learning Cocoa is crucial, and largely why Adobe's getting left out in the cold.

    • the iPhone SDK is pretty darn good & well documented, but I can't comment further due to the NDAernexbcn1/4
      all jokes aside, it really is goodernexbcn2/4
      he must code win32 sockets, lolspraycan3/4
      win developers have to memorize more random crap, iphone SDK seems more logical rule-based...vaxorcist4/4
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    Dog-earMar 16, 10, 4:04 p.m. – Permalink
  • clearThoughts

    I can't be bothered to learn Cocoa, let alone Coffee or Tea

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    Dog-earMar 16, 10, 4:07 p.m. – Permalink
  • ernexbcn

    well, Microsoft seems to like Apple's concept because they just announced that the only way to get apps on the upcoming Windows Phones is thru their own App Store.

    Unlike Google Android that you can download apps from anywhere or from its own store too.

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    Dog-earMar 16, 10, 4:09 p.m. – Permalink
  • lukus_W

    @SteveJobs;

    I think your point about the difference between MS and Apple's development tools is very true - but I'm not sure if restricting Flash would be a very effective way of encouraging more developers to use Cocoa.

    From what I can see, Cocoa is a set of objective-C APIs and libraries - whereas Flash has always been more accessible to people who come from a graphics background.

    I don't think that the switch would be possible for all.

    • I know a lot of people who bought their first Macs to do iPhone dev, that says a lot to meernexbcn1/2
      they bought the hype and didn't understand they don't need ObjC to write simple appsPupsipu2/2
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    Dog-earMar 16, 10, 4:15 p.m. – Permalink
  • Pupsipu

    a bit of a stretch to compare AS3 in Flash to Microsoft Desktop APIs and Cocoa. A fair comparison would be AS3 to JS or Silverlight.

    There is simply no comparison on mobiles, JIT compiled or interpreted runtimes for JS and AS3 will not be able to do very much. Of course, most iPhone apps don't do very much so could be done more easily in JS/AS3 than Obj C 1.0.

    Apple isn't stopping people from putting together JS iPhone apps as long as they're packaged a certain way, and there are lots of packagers around for that already. They appeared a few months after the iPhone did.

    So the real problem here is Adobe. Flash is closed source so it has fewer developers than the JS world. The haXe to iPhone effort was the only attempt to get Flash iPhone apps to run outside of Adobe and it was hindered by the closed source player.

    Adobe could have put together their iPhone exporter together a year ago. They could have had their mobile effort done a year ago, it just wasn't a priority, so now they're pretty late to the party.

    • sure apple took the opportunity to introduce people to Obj C, but Android has its own weird API too, and Java.Pupsipu
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    Dog-earMar 16, 10, 4:21 p.m. – Permalink
  • Pupsipu

    So why would you bother with AS3 and Flash, a closed source player made by one vendor, when this vendor takes over two years to port their runtime to mobiles properly?

    This is while browsers are already ported and available on mobiles and need a few API updates to use all the phone's features?

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    Dog-earMar 16, 10, 4:24 p.m. – Permalink
  • SteveJobs

    @ernexbcn - yes the iphone sdk is exceptional. they've learned from their mistakes with regards to OS development.

    @lukus_W - yeaaaah, kind of. flash has been changing the last few years and it's not all about timelines and motion tweens any more. because of the extensive flash API, you can do something in as3 in a fraction of the time it would take to do it in Cocoa. And think about the number of flash apps out there that are dying to be ported to the iphone. that would be a huge win for adobe to say, "hey everyone, you don't need to learn Cocoa, just use our simple flash technology to pop out more of those games that are selling so well in our online store". all of a sudded, you're looking for the receipt to that $50 learning cocoa book you haven't cracked.

    • Half the Flash games won't run fast enough in the new iPhone exporter, they need Cocoa anyway.Pupsipu1/10
      and AS3 was out in 2006, a few years? The Flash community just doesn't need it. Most people who look to Flash can barely code a button.Pupsipu2/10
      that can be remedied by adobe making their runtime faster.SteveJobs3/10
      ..can barely code a buttonPupsipu4/10
      Adobe already made the runtime faster, used GPU, it's still not good enough. You'd rather wait years for minor speed improvements or just do it in Cocoa?Pupsipu5/10
      speed improvements or just do it in Cocoa? You see how much trouble browsers have with VMs? How slow Java is after 10+ years of VM work? It's not easy.Pupsipu6/10
      10+ years of VM work? It's not easy.Pupsipu7/10
      hardware acceleration is only a small peice of it.SteveJobs8/10
      no it's the biggest piece because it's for real time visuals, Flash people don't need fast math as much, not building renderersPupsipu9/10
      building rendersPupsipu10/10
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    Dog-earMar 16, 10, 4:32 p.m. – Permalink
  • lukus_W

    @SteveJobs;

    I know I keep harking on about this.. but put yourself in Apple's position.

    They've found out how to make money from selling intellectual property, without much fear of piracy. And the system works. People accept it. The iPod and iPhone are proof - and the iPad is going to prove it a third time.

    They will never ever ever EVER do anything to jeopardize this.

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    Dog-earMar 16, 10, 4:49 p.m. – Permalink
  • dbloc

    http://www.punksnotdeadthemovie.com/images/index_08.gif

    • correct use of an apostrophe isn't very punk.lukus_W
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    Dog-earMar 16, 10, 4:50 p.m. – Permalink
  • Meeklo

    I reckon Apple are Shooting Themselves In The Foot?
    With all the skilled Flash developers out there, it would be soooo easy to get stuff done for this type of tablet.

    http://www.nope.org/images/nope_logo2.gif

    Apple wants control of the application/ video/ music market, because it will mean more dollars for them. It's not about them not figuring out how to make it work, they don't want it to work.

    and no, they are not shooting themselves in the foot.
    Even with people everywhere bashing the iPad, you can bet your ass there will be a huge ass line at the apple store when it comes out.

    There is a new wave of apple users that got lured in to the brand thanks to the ipod's success, after the ipod they got the computer and then the phone, and now they developed a loyalty to the brand that goes beyond any actual needs.

    The days of macs being targeted to graphic designers are long gone, people will buy it, cause its cheap and it has an apple logo in the back, so they can show it off, even if it doesn't do shit.

    simple as that.

    I do agree, flash is not dead.

    • by cheap, I mean is cheaper than an apple laptop.Meeklo1/3
      FAGspraycan2/3
      "even if it doesn't do shit" oh yeah cos banner ads are so fucking importantPIZZA3/3
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    Dog-earMar 16, 10, 5:06 p.m. – Permalink
  • raf

    There is no shortage of cocoa developers these days, just look at the amounts of apps. The AS developers... why would Apple care about them, are they running a kindergarten?

    • as3 is kindergarten sometimes, but can suddenly be really strange at the edges....vaxorcist
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    Dog-earMar 16, 10, 5:27 p.m. – Permalink
  • ukit

    http://i171.photobucket.com/albums/u289/ukit23/Flash.jpg

    Is Flash dead yet? No. But it will be. It's just a matter of time.

    The problem is that Flash is "too good" (i.e., overkill) for trivial stuff like nav animation and photo galleries but "not good enough" for heavy duty graphics animation like online gaming which requires real 3D.

    • Like Betamaxraf1/3
      You know that Adobe is developing real 3D for Flash right?Mimio2/3
      only about 10 years after director did itPIZZA3/3
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    Dog-earMar 16, 10, 5:42 p.m. – Permalink

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