kerning help
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- _salisae_0
the i is too far from the t. and the o is too close to the t.
- tparsons0
do you have a vector of the letters
- moamoa0
this type needs a bit more space
- will not work very well in small sizesmoamoa
- +2VectorMasked
- CheDouglas0
- hm.. looking at it again, is the t still a little too far from the i?
CheDouglas - yep.
VectorMasked
- hm.. looking at it again, is the t still a little too far from the i?
- VectorMasked0
that's much better.
The spacing between the "i" and "t' could possibly still be reduced by almost nothing.
- moamoa0
- niceCheDouglas
- hehe thats you jpg just smaller... but you see it looks completely different..moamoa
- yep. The problematic part is the t-o-l part. At smaller sizes the o could look a lil squished or tight. The i-t space is a good base.VectorMasked
- all moamoa has to do is touch a file and it becomes a thing of art_salisae_
- haha, I see now how it will run into problems in small scale.. much testing to do -- early early type treatmentsCheDouglas
- @salisae
http://www.qbn.com/t…
moamoa
- CheDouglas0
thanks people.
that was some lazy kerning from my end...
- _salisae_0
is this a lucas font? i thought it was taz but nae.
- CheDouglas0
bree ... slightly tweaked base of the l and t, also shortened the ascenders
- ahh yes i bought this font last year for an identity and they didn't go with it. nice face._salisae_
- CheDouglas0
hey moamoa, did you get my email the other day?
- huh? no I don´t think so.... clarify me ;)moamoa
- arr.. um, it was in regards to the qbn bookCheDouglas
- mail me at mp@moamoa.org. if you mailed to info@ it probably landed in the garbagemoamoa
- too easy, will doCheDouglas
- sentCheDouglas
- got it.... will anwer you tomorrow.
:)moamoa - thanks :)CheDouglas
- _salisae_0
funny looking at kerning after playing the eyeballing game – i think it increases your perceptibility.
- < the fact.blaw
- never played, clearly need to get on that shitCheDouglas
- invisiblechamber0
on v2: a bit more space between o and l, two bits between i and t.
- OSFA0
- EVA doesn't feel rightduckofrubber
- move I closer to D; and ARA closer to V.jaylarson
- ok, lemme tryOSFA
- OSFA0
bump?
- OSFA0
- the center line from the E needs to me shorterMau
- beMau
- the E looks unbalancedMau
- agreed. move that V to the leftbaseline_shift
- really? I thought I was being slick by extending it... damn!OSFA
- the v - left?OSFA
- ow, it looks longer than than the other 2, though I'm sure it isn't in realitykelpie
- yes
tighten the EVbaseline_shift - No, don't tighten EV. Look at AR for instance. EV is already tighter than AR. No need for more.gramme
- gramme0
From what I can see, that's a nice script you're using. Has more personally but weaker legibility than Gotham. Have you tried setting your name in the script, and your function in Gotham caps? This might make for something more unique, and more legible at small sizes.
If you're set on the current setup, go with what Mau said about the E.
I think you might've kerned VA just a bit too tightly. A slight overshoot. And I mean a *hair.*
For the ruled lines either side of "creative...", I hope you've printed this out at the smallest practical size to make sure the lines are still visible.
- OSFA0
Hey gramme! Thanks ;) and yes, I already tested them and they work fine. I'm working on what Mau said about the E and will continue to work on the V-A.
- you don´t need to use the standard E from Gotham... but it really needs to be shorter..Mau
- http://moamoa.org/gr…Mau
- naaa forget it... this is not short enough...Mau
- ahh and I didn´t kern anything... just modified the EMau
- Mau0
- OSFA0
Thanks Mau! you are right ;)
- OSFA0