Learning Motion Graphics
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- tangereen
I've been looking at the movie title sequences on www.artofthetitle.com and thinking - man, I'd love to learn how to do that. Except I don't even know where to start.
Is that something I could learn on my own (without paying for school)? Any advice?
- KwesiJ0
after effects
- Llyod0
download AE and have a go
- sfeske0
There is a lot that can be learned on your own. I would say anything dealing with Adobe, esp. After Effects (industry standard)... a 3d program like C4D or Maya is a nice tool set, as well.
Tutorials... lots and lots of tutorials. I recommend starting at Creative Cow's website.
- KwesiJ0
learn the basics, key frames and effects etc and some basic text animation tutorials here...
- Llyod0
ignore expressions until you get good with the basics
- i'm sure i will learn what that means one daytangereen
- +1locustsloth
- i'm sure i will learn what that means one daytangereen
- oops, double postedtangereen
- it's like writing a mini algorithm that makes a wheel spin in relation to the ground. crap like thatLlyod
- even to loop an effect or make something follow another objectKwesiJ
- tangereen0
you guys are awesome! any books or sites you all recommend?
- pepe0
make projects for yourself and when in doubt google your question, there is a tutorial for just about anything motion graphics related, or something close to what you need online. we often refer to http://forums.creativecow.net/ for some of our more difficult problems often
- KwesiJ0
everyone posts videocopilot cuz its awsome but i learned a lot from 'after effects in production' series
- Chief0
this is a great book to start with: http://www.amazon.com/Creating-M…
also, lynda.com is a great resource for starting: all adobe apps, Cinema4D, etc.
- Douglas0
Be sure not to abandon your growth in design fundamentals as a lot of times people start getting detracted by the thrill of making things move and the basics start to suffer. Take time to focus on the design, concept, typography, and narrative of your project before jumping right into AfterEffects.
- pepe0
douglas point is a good one. its so second nature that i forget it, but a lot of our motion sequences start within pen and paper and a handdrawn storyboard/road map for our animation, then fill in the gaps aesthetically and in motion on the computer.