AIllustrator quibble
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- detritus
Ok, just a silly wee thing..
Is there any kind of 'smart remove anchor point' function in Illy? If I have an object - say a circle, which has more than the requisite 4 points, the only practical ways I know to remove the extraneous points are -
- Object \ Path \ Simplify
- or Manually, by duplicating the object, removing points then adjusting the curves to fit the older object still visible as a guide underneath.Neither of which seem terribly accurate. SURELY there's some kind of clever thing which can, if possible within the curve, remove a point and maintain the line?
No biggie - it's just struck me now with something I'm working on.
- johndiggity0
pen tool?
- detritus0
My apologies, I don't think I was very clear.
I'm wondering if there is some 'delete anchor point' tool variant which deletes a point without changing the curve of a line.
Normally, with the above tool, the point is deleted, but the curve between the remaining adjacent points changes - it becomes an 'average' of the curve as it was.
I can see a lot of situations where this wouldn't be possible.. but there are also a lot of situations where it would be and would be 'easy' for AI to calculate (removing extraneous points in the aforementioned circle example, for instance).
- ninjasavant0
Does clean up do anything like that? I can't remember.
- elms0
i would also like to know that. since cs3 makes a lot of inane anchor points..
object -> path -> clean up is a bit pointless feature imho :/
- arthur0
Can't think of what would work for that, but I'm still using AI10.
Why are you looking to get rid of a few points? Flash file size?
- detritus0
Order, Arthur - the iron fist of neatness must prevail.
As I said, it's nothing important this time around - I was just finishing off a logo graphic - tidying up a few extra points that had accumulated through the course of many generations of pathfinds and tweaks. It just struck me that I quite often find myself having to bodge-back paths that I'm fixing.
I was hoping for a "sheesh! You just hold down ctrl+shift when you delete 'em, y'idiot!".
- arthur0
I understand, I like things clean as well.
Rereading your original post, why would a circle have more than 4 points? And if you're laying down your own paths, work on your own efficiency, push the bezier handles to their limits!
- detritus0
The circle thing was the simplest, most coherent example I could think of at the time, unfortunately, I don't appear to have delivered it well.
I'm alright with the curves - it's just when a form is the product of lots of tweaking and pathfinding that these artefacts start popping up..
..and the must be subdued, They Must.