Cinema 4d Rotation
Cinema 4d Rotation
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- plyzo
For some reason when I do an animation rotation, on a certain axis, it seems to want to rotate in another form. Is there a way of fixing this? Trying to just rotate a lid opening.
I am working in front view perspective.
Here is project file.
- Llyod0
get a max
- plyzo0
tnx
- SoulFly0
my co-worker uses this program 24/7... I wish I could learn it.
- plyzo0
makes sense... but how do I fix it.
- mikotondria20
make it the child of a null, whose axes are known and 'clean', if that makes sense..
Rotate the null...