Flash Q
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- 67nj0
thanks fate!
let's see if i can figure out something good for me! i'll let you know!
- fate0
don't use buttons, use MC's that act like buttons.
http://www.fatedesigns.com/flash… for example
you'll use the basic code:
onClipEvent(load){
this.disabled = false;
this.onRollOver = function(){
if(!disabled){
this.gotoAndPlay("overanimation...
}
}
this.onRollOut = function(){
if(!disabled){
this.gotoAndPlay("outanimation...
}
}
this.onPress = function(){
if(!disabled){
//doSomething
this.gotoAndStop("overstate")
}
}
}So you have some code on the MC that controls animation INSIDE that MC (which also smooths rollover/rollout). This also makes sure you can click and it will stay "highlighted" or whatever because it's not like a button. Hopefully some of this makes sense ;)
- 67nj
i know i'm flash nerd but it seems everyone has the problems he deserves...at least so do I, well...my pb:
i have a map with some locations i want to highlight and get some information, so i did some buttons that call their mclips, so far so good...now i want to mantain the highlight while i view the targeted movie clip that the button calls...how?
i tried to put the high state of the button in the movieclip but then i have a conflict with other buttons below....