maya:rigid skin error
maya:rigid skin error
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- Hans
I'm trying to bind my skin(figure) to a skeleton with rigid binding, but i keep getting this error message:
Error: Skin on joint left_shoulder was bound at a different pose.
does anyone know what this means?thank you
- Hans0
got it. whooohooooo
my character is becoming more and more alive each day. ITS ALIVE, ITS ALIVE